zBrush sculpting and fighter model
Anonymous said: I noticed a shift in the audio and impact of the film after the alien was released. Was there any issues you came across towards the end? or was it a conscious decision to hold back on the sound and cut the take off scene short?
For the sound he needed the final cut, which I couldn´t provide. So we did it in two turns. I think for the second turn he only had two days.
Same with me, I almost couldn´t finish it in time (meaning before christmas). But if I didn´t finish it then, it would have taken another two months or so. So I was under pressure towards the end.
Tower destruction sequence - a closer look -
Anonymous said: Hi Kaleb, my name's Daniel Perea. I'm a screenwriting student at Emerson College. I saw your short, and I was honestly stunned. It's the kind of stuff that I wish I saw more of in theaters. My friends and I are trying to make a science fiction short, and I guess I just wanted to pick your brain. What's the first step to approaching something like this? How much of it was practical (if any) vs. digital? What kind of programs would you need?
Maybe finding a vision…. Get inspired, chaos and brainstorm. I like to write down a lot of random words and then I see if something raises a picture in my head. Sometimes it´s a feeling or whatever and I imagine a scene. Then I start sketching a tiny storyboard for the scene and see what I can do with that. As I begin to develop the story I usually dump the first work, but it got me going and led to something. Also some good ideas still stay in the final thing :)
jace-hall-show said: What inspired you to make the short? Where in essence did the idea come from?
Brainstorm, if we are talking about “interrogation” as the essence of this. Besides that I wanted to create a more plausible and relatable alien race than usually shown in movies.
Anonymous said: The images in your R´ha short movie remind me a lot of the worlds in the comic books by Enki Bilal. Do you know his work and if so, was that an influence (to say the least)?
No, I don´t know those :P
seaheroe said: How big was the project in data?
Around 600GB but the plain rendered images made up another 500GB :)
Anonymous said: Can I ask what sort of budget did you eventually have? I found this film through Stumble with the title ''The short movie that will make Hollywood sick'' and I think it is absolutely accurate. Btw-can't wait for the feature length and more from you in the future!
0.- $ (unless you count university fees and buying zBrush)
Anonymous said: Hi Kaleb! First off, tremendous work. As a film student in the US I was super impressed by the incredible amount of hard work you put into the project and your dedication. You've inspired me to push myself in my own work. If you would care to answer, I’d be curious how the second city shot of the large tower crumbling was put together. You’ve touched on how you modeled the city itself but I’m interested how you composited all of the other elements (the sky, fog, background terrain, etc).
Well, the fog was pretty much the Blender Mist with a cloud texture. On top of the city I added a subtle smoke as well as the rising smoke which I simulated and lighted seperately. The small ships and rockets were rendered solo as well and put on top of it as well as the small walkers striding through the distruction. The tower is a whole lot of smoke simulations stuck on top of each other and a lot of color correction. Sky was added as an image, animated to match the camera movement. The tower destruction itself was first modeled (as seperate debris parts) and then hand animated.
Stay tuned on the feature film :)
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